Trailmakers
UI / UX
Company: Flashbulb Games
Trailmakers gives you an open world to explore with the help of any thinkable vehicle that you build yourself. In collaboration with creative director Mikkel Thorsted I had a lot of fun brainstormin, designing and implementing the UI / UX for the player to get the most intuitive approach to building a 3D vehicle on a flat screen β sorta like Lego, but without being able to touch the pieces, and with rocket engines.
Apart from the building interface, I also worked on the inventory for the many blocks you find on your journey, which have to be sorted and stored in a way that makes sense to the player.
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