Trailmakers
UI / UX
Company: Flashbulb Games
Trailmakers places you in an open world with tools for constructing complicated vehicles to aid your exploration. In collaboration with creative director Mikkel Thorsted I had lots of fun helping with ideating, designing and implementing the UI / UX. The challenge was to give the player the most intuitive possible approach to building a 3D vehicle on a flat screen – similar to building with Lego, but without the physical aspect.
Apart from the building interface, I also worked on the inventory for the many blocks you find on your journey, which have to be sorted and stored in a way that makes all parts easily accessible.